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Fresh off of shipping version 2019.1 in April, Unity has already dropped the beta of 2019.2, and it has a bunch of new AR Foundation toys to test. Among the new capabilities supported by Unity's cross-platform mobile AR framework include face tracking and 2D image tracking, matching the comparable features for both ARKit and ARCore.
Mar 18, 2019 · With the release of Unity 2018.3, we introduced Isometric Tilemap support – closely following Hexagonal Tilemap support which was added in the 2018.2 release. The new Tilemap features provide a fast and performant way to create 2D environments based on isometric and hexagonal grid layouts, the likes of which are seen in many game classics, […]
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unity ai wander. If you have requests for our basic artificial intelligence in Unity3D series, please leave it in the comment section below. So find some time, relax, and join our community as we learn how to create a basic ai character in Unity 3D.
One of the most important aspects of any game is its UI. Your players spend the majority of their time navigating between different game screens, selecting options, and reviewing game progress. This course addresses some ways to build and design the user interface of a game with Unity's new UI...
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Unity 2D Game Development Cookbook is a practical guide to creating games with Unity. The book aims to serve the purpose of exploring problematic concepts in Unity for 2D game development, offering over 50 recipes that are easy to understand and to implement, thanks to the step-by-step explanations and the custom assets provided.
Create a Unity3D AI system using the State Pattern and State Machines. We'll build an FSM (finite state machine) in c#, make it generic, reusable, and able to drive our AI bots. Here's how to make super simple wander AI in Unity! It's so easy even a beginner can do it!